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    Params: post, 1960418, a:13:{i:0;s:48:"Esbarrei com esse joguinho recentemente... ";i:1;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[img]";i:1;s:6:"[/img]";}s:8:"children";a:1:{i:0;s:81:"http://static.lulu.com/items/volume_65/6859000/6859001/6/preview/zoom_6859001.jpg";}}i:2;s:4:" ";i:3;a:4:{s:3:"tag";s:4:"size";s:6:"option";s:1:"5";s:8:"original";a:2:{i:0;s:8:"[size=5]";i:1;s:7:"[/size]";}s:8:"children";a:1:{i:0;s:9:"O que é?";}}i:4;s:263:" Fantasia sword & sorcery ala Conan, mas com um sistema simples e ágil (ou seja, sem a complicacão de D&D, Gurps ou BRP! ). O jogo se passa ha milênios atrás no continente da Lemúria que, segundo as lendas, se perdeu no que hoje é o Oceano Índico. ";i:5;a:4:{s:3:"tag";s:4:"size";s:6:"option";s:1:"5";s:8:"original";a:2:{i:0;s:8:"[size=5]";i:1;s:7:"[/size]";}s:8:"children";a:1:{i:0;s:14:"Como funciona?";}}i:6;s:1315:" O grande lance é seu sistema leve e, porque não dizer, charmoso ( :mrgreen: ). Os testes se resumem a rolar 2d6, e tirar maior ou igual a 9. Para criar o personagem, cada jogador tem 4 pontos pra distribuir entre "carreiras". Exemplo: Meu personagem nasceu um bárbaro nas Montanhas de Axos, mas logo na infância teve seu vilarejo arrasado e foi tomado como escravo. Depois fugiu para Qudesh, onde viveu como ladrão até crescer e se tornar um mercenário. Assim, minhas carreiras poderiam ser: Bárbaro: 0 Escravo: 1 Ladrão: 2 Mercenário: 1 Se eu me deparar com uma situação que peça um teste relacionado a uma dessas áreas, eu posso rolar os dados. Exemplo: Explorando um calabouço na planície de Klaar, me deparo com um baú empoeirado trancado com cadeado. Como meu personagem já foi ladrão (tem a carreira Ladrão: 2), eu posso tentar abrir. Eu rolo os dados, somando os valores de minha carreira (+2 de Ladrão) e o atributo relativo a tarefa (+2 de destreza, digamos), e se tirar um valor total maior ou igual a 9, tenho sucesso. Além das carreiras, o jogador distribui 4 pontos entre 4 atributos (Força, Destreza, Mente e Carisma), e mais 4 pontos entre 4 habilidades de combate (Brawl, Melee, Ranged, Defense). Daí ele aponta sua região de origem no mapa.. ";i:7;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[img]";i:1;s:6:"[/img]";}s:8:"children";a:1:{i:0;s:53:"http://img41.imageshack.us/img41/2338/lemuriamap1.jpg";}}i:8;s:562:" ...e pega 1 qualidade e 1 defeito relativos a esta. Exemplo: Nascido nas Montanha de Axos, meu personagem possui a qualidade "Estilingue", que é a arma preferida das tribos das montanhas para caça; e possui o defeito "medo de feitiçaria", justificado pelas lendas que as tribos contam sobre bruxos malignos. Toda vez que eu fizer algo relacionado a minha qualidade, rolo 3d6 (ao invés de 2d6), e considerando apenas os 2 maiores. Quando for um defeito, é o inverso: rolo 3d6 e considerando apenas os 2 menores. Pronto, agora é só jogar. ";i:9;a:4:{s:3:"tag";s:4:"size";s:6:"option";s:1:"5";s:8:"original";a:2:{i:0;s:8:"[size=5]";i:1;s:7:"[/size]";}s:8:"children";a:1:{i:0;s:15:"Tá mas e daí?";}}i:10;s:191:" O sistema de "carreiras" é muito prático, e elimina aquele tempo perdido em meio a tabelas de skills, feats, equipamentos, etc. que vemos em jogos tradicionais (nas palavras do autor, ";i:11;a:4:{s:3:"tag";s:1:"i";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[i]";i:1;s:4:"[/i]";}s:8:"children";a:1:{i:0;s:97:""Conan, Brak and Thongor never went shopping; neither should characters in Barbarians of Lemuria"";}}i:12;s:1161:"). Além disso, o que faz a diferença nos testes é seu próprio personagem (na forma de atributos e carreiras), e não bonus de armas, armaduras, etc. o que motiva os jogadores a adquirirem equipamentos para ilustrar e colorir a estória do personagem (e não pela "matemática do jogo" ). Isso também tem o efeito de permitir os heróis que vemos nesse gênero - pés de sandália e peitos nús - pois a diferença que escudos e armaduras fazem são mínimas. Outra coisa interessante é sua flexibilidade - o sistema pode ser mais ou menos verossímil/realista/letal, dependendo do gosto do grupo, pois tem regras opcionais para ajustar isso (variação de danos, variação de dificuldades, conceito de "mooks" - aqueles inimigos buchas feitos pra morrer com um tapa igual D&D4, etc.), além de ser adaptável pra outros cenários. Moral da história: um jogo simples, rápido e charmoso. Vendido a $10 o pdf no site RPGNow. É uma pechinca. E eu quero jogar!!! EDIT: esqueci de dizer como os personagens "avançam de nível": descrevendo como torram todo o ouro que ganharam no final da saga!!! Quer mais bárbaro que isso? :mrgreen:";}, 1547066336, 1566644724
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  5. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/init.php
  6. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/waf.php
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  8. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/xmlrpc.php
  9. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/storage.php
  10. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/storage/file.php
  11. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/config.php
  12. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/rules.php
  13. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/parser/lexer.php
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  16. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/request.php
  17. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/http.php
  18. wp-content/plugins/wordfence/vendor/wordfence/wf-waf/src/lib/view.php
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  83. forum/library/WMTech/DoublePost/ControllerPublic/Thread.php
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  130. forum/library/XenForo/Model/Post.php
  131. forum/library/Dark/PostRating/Model/Post.php
  132. forum/library/UserEss/Model/Post.php
  133. forum/library/XfAddOns/Blogs/Override/Model/Post.php
  134. forum/library/XenForo/Model/Attachment.php
  135. forum/library/XenForo/Model/Node.php
  136. forum/library/XenForo/Route/Prefix/Categories.php
  137. forum/library/XenForo/Route/Prefix/Forums.php
  138. forum/library/XenForo/ControllerResponse/View.php
  139. forum/library/XenForo/ControllerResponse/Abstract.php
  140. forum/library/DigitalPointAdPositioning/Listener/ControllerPostDispatch.php
  141. forum/library/UserEss/Listener/PostDispatch.php
  142. forum/library/XenForo/ViewRenderer/HtmlPublic.php
  143. forum/library/XenForo/ViewRenderer/Abstract.php
  144. forum/library/XenForo/Template/Public.php
  145. forum/library/XenForo/Template/Abstract.php
  146. forum/library/XenForo/ViewPublic/Thread/View.php
  147. forum/library/XenForo/ViewPublic/Base.php
  148. forum/library/XenForo/View.php
  149. forum/library/DigitalPointAdPositioning/Listener/LoadClassViewPublic/Thread.php
  150. forum/library/DigitalPointAdPositioning/ViewPublic/Thread/View.php
  151. forum/library/XenForo/BbCode/Parser.php
  152. forum/library/XenForo/BbCode/Formatter/Base.php
  153. forum/library/MobileRead/ProfileBbCode/Listener/Proxy.php
  154. forum/library/MobileRead/ProfileBbCode/BbCode/Formatter/Restricted.php
  155. forum/library/BBM/BbCode/Formatter/Base.php
  156. forum/library/BBM/BbCode/Formatter/Extensions/PreCacheBase.php
  157. forum/library/WMTech/DoublePost/BbCode/Formatter/Base.php
  158. forum/library/BBM/Helper/Bbm.php
  159. forum/library/BBM/Model/BbCodes.php
  160. forum/library/UserEss/Listener/Hook.php
  161. forum/library/XfAddOns/Blogs/Template/Hook.php
  162. forum/library/XenForo/ViewPublic/Helper/Message.php
  163. forum/library/XenForo/BbCode/TextWrapper.php
  164. forum/library/XenForo/Template/FileHandler.php
  165. forum/library/XenForo/Helper/File.php
  166. forum/internal_data/templates/S.2,L.2,bbm_viewer_content_protected.php
  167. forum/library/Tinhte/MoreCurrency/Listener.php
  168. forum/library/XenForo/Route/Prefix/Members.php
  169. forum/library/XfAddOns/Blogs/Template/Navigation.php
  170. forum/internal_data/templates/S.2,L.2,thread_view.php
  171. forum/library/XenForo/Route/Prefix/Posts.php
  172. forum/library/XenForo/Model/Avatar.php
  173. forum/internal_data/templates/S.2,L.2,dark_postrating_message_user_info.php
  174. forum/internal_data/templates/S.2,L.2,dark_postrating.php
  175. forum/library/DigitalPointAdPositioning/Callback/AdBelowPost.php
  176. forum/library/XenForo/Helper/Criteria.php
  177. forum/library/XenForo/Debug.php
  178. forum/internal_data/templates/S.2,L.2,PAGE_CONTAINER.php
  179. forum/library/BBM/Helper/BbCodes.php
  180. forum/library/BBM/Listeners/Templates/Public.php
  181. forum/internal_data/templates/S.2,L.2,bbm_js.php
  182. forum/internal_data/templates/S.2,L.2,xengallery_tab_links.php
  183. forum/library/XenForo/ViewRenderer/Json.php